Modular RPG systems · Available on Fab
Loot, Vendors & Economy
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Give your Unreal Engine 5 RPG a trading and loot interface that connects to your own inventory and wallet.

Start with the interfaces. Connect your gameplay.
- Vendor trading and buyback: present offers and handle accepted purchases, sales and buyback through the commerce integration.
- Loot collection: connect loot sources and handle individual or partial transfers according to your inventory rules.
- Editable Blueprint examples: inspect setup, inventory, vendor, loot and auction integration graphs before adapting them to your game.
- Configurable presentation: adjust window appearance and item inspection, with examples documented in the guide.
Use the parts your project needs.
LVE is part of the modular BIS RPG plugin catalog. Start with the standalone examples or connect your existing systems through the documented integration contracts. Check the live listing for exact contents, supported engine versions and requirements.
Is this the right fit for your project?
Use it on its own or alongside other BIS plugins. You do not need the entire UI suite. The editable examples and documented Blueprint hooks show where your own inventory, wallet and gameplay connect.
Check compatibility before purchasing. Review the current Fab listing for supported Unreal Engine versions and package requirements, then use the buyer guide for setup.
See the connections before you buy.
The buyer guide includes illustrated Blueprint instructions, configuration options, integration boundaries and troubleshooting. The current guide documents Unreal Engine 5.8 on Windows; match the instructions to your installed package.